Training

Learning with Assistance Systems

Learning with Assistance Systems

Not Seeing the Process for the Tasks?
Gergana Vladova, Philip Wotschack, Patricia de Paiva Lareiro, Norbert Gronau ORCID Icon, Christof Thim
The paper describes the conception and implementation as well as offers an insight into the first results of a study with experimental design in a simulated process environment at the Research and Application Center Industry 4.0 in Potsdam. The focus is on learning processes in the field of simple work and their organization through the use of digital assistance systems. In labour research, there are indications that process knowledge is lost with the use of these systems, in the sense of a good knowledge of the entire work process in which the individual activities are embedded. To investigate the role of process knowledge in the use of digital assistance systems, a real factory situation is simulated in the experiment.
Industrie 4.0 Management | Volume 36 | 2020 | Edition 3 | Pages 16-20 | DOI 10.30844/I40M_20-3_S16-20
Continuing Education with Digital Assistance Systems

Continuing Education with Digital Assistance Systems

Axel Friedewald, Robert Rost, Nikolaj Meluzov, Hermann Lödding ORCID Icon
The paper describes a modular, AR-based assistance system that guides the user through a maintenance task by displaying components and meta-information step by step. By supplementing a learning success control, the system can also be used for continuing education of service technicians and operating personnel. Special emphasis was placed on an integrated information system that allows maintenance information and training tasks to be created with little effort and at the same learning and work tasks to be teached on the systems used in practice.
Industrie 4.0 Management | Volume 36 | 2020 | Edition 3 | Pages 7-10
Digitally Processable Competency Descriptions

Digitally Processable Competency Descriptions

A linked data-approach for a generic competency model
Jan Wunderlich, Meike Tilebein ORCID Icon
Due to increasingly specialised, diverse and also new competencies and competency profiles it becomes progressively more difficult to interpret educational achievements and to match requirement profiles with the competencies of individual persons or groups. The computational support with regards to keeping the information up to date, communication, search and analysis is limited if the competencies are described in natural language only. Thus, it seems advantageous to model competencies in a formal and machine-readable specification language. The following article suggests the notion of a generic formal syntax for learning outcomes. We outline how this would allow expressing intricate learning outcomes in a machine-readable ontology and their further processing with the Linked Data- and Semantic Web-approaches.
Industrie 4.0 Management | Volume 36 | 2020 | Edition 3 | Pages 37-40
Gamification for Incentive-based Assembly Systems

Gamification for Incentive-based Assembly Systems

Methodology for Suitability, Valuation and Selection of Game Design Elements in Manual Assembly Processes
Dennis Keiser, Christoph Petzoldt, Thies Beinke, Michael Freitag ORCID Icon
In manual assembly, assistance systems are applied for the informational and physical support of employees. So far, assistance mainly focuses on some process-related aspects of assembly processes, while system acceptance, motivational perspectives are not considered. This article presents the gamification approach as a possibility to support the motivation of the workers. To facilitate a successful implementation of gamification, this paper presents a structured and method-based selection approach for game design elements.
Industrie 4.0 Management | Volume 36 | 2020 | Edition 3 | Pages 59-52
The Loop of Cognition

The Loop of Cognition

How “intelligence” is constellated on a silicon basis
Claus Riehle, Thorsten Pötter, Thomas Steckenreiter
In process engineering, one thinks of production operations that are controlled or regulated by sensors and actuators. And any realization of matter transformation is based on a physical substratum, which holds equally for living systems and their behaviour. The article distinguishes between three system levels: the functional level, the interface to the environment and the cognitive level of. Using these three levels, the learning cycle or the previous Cognitive Loop can be very well illustrated. If one compares with this way of distinction the Bio-Informatization of human intelligence with the technical development stages of mechanization, automation, regulation and deep learning, then the cybernetic-sociological term “operational closure” becomes understandable. It becomes obvious that in the context of a digitized culture of production and organization, we should be prepared for a new kind of cognitive loop based on silicon (SI), an intelligent system behavior via ...
Industrie 4.0 Management | Volume 36 | 2020 | Edition 2 | Pages 52-56 | DOI 10.30844/I40M_20-2_S52-56
Digitalization: The Labour Market Changes

Digitalization: The Labour Market Changes

Enzo Weber
Public discussions on the future of labour in the era of digitalization are dominated by notions of self-driving cars, factories without workers or fully automatic logistics. This creates fears of mass destruction of jobs and shrinking employment rates in the future. At the same time, it has led to intense debates on an unconditional basic income: While productivity would rise, a substantial drop in the number of jobs would question the income distribution mechanism our working societies are currently built on. This article argues that while replacement of existing jobs - or at least tasks - by technology will happen and has always happened, this is only one side of the coin. The future of labour markets will be more complex. This is discussed in a macroeconomic, firm and international dimension.
Industrie 4.0 Management | Volume 35 | 2019 | Edition 6 | Pages 62-66 | DOI 10.30844/I40M_19-6_62-66
Human Work in Industrie 4.0

Human Work in Industrie 4.0

Actions to prepare enterprises for new requirements
Holger Kohl, Thomas Knothe ORCID Icon, Burkhard Schallock, Julia-Anne Scholz
Trends towards more customized products and shorter product life cycles are creating challenges, which companies are trying to meet with the use of Industrie 4.0 technologies. The digitalization and automation associated with this is causing employees in the manufacturing industry in particular to fear changes in work processes and requirements. This paper proposes four key socio-technical design measures to enable enterprises to cope with the new demands of human work in Industrie 4.0 - and thus to counteract fears. The focus is on increasing entrepreneurial agility and expanding employee skills.
Industrie 4.0 Management | Volume 35 | 2019 | Edition 6 | Pages 37-41
Industrial Realization of Knowledge-Based Maintenance Strategies

Industrial Realization of Knowledge-Based Maintenance Strategies

Ein instandhaltungsspezifisches Reifegradmodell für Produktionsunternehmen am Weg zur Smart Factory
Tanja Nemeth, Fazel Ansari, Wilfried Sihn
In order to cope with the complexity and automation of cyberphysical production systems (CPPS), knowledge-based maintenance (KBM) strategies and models have been identified as a key factor. They are intended to secure and improve machine availability and process stability. Although many companies are willing to invest in these innovations, they lack the certainty of having the necessary competence and capacity. In order to overcome this problem, the authors present a holistic process model for the evaluation and identification of strengths and weaknesses on an operational, tactical and strategic level by applying a multidimensional analytical approach.
Industrie 4.0 Management | Volume 35 | 2019 | Edition 5 | Pages 17-20
Humans in Cyber-Physical Production Systems

Humans in Cyber-Physical Production Systems

A Method for Evaluation of Design Principles for User Interfaces
Hendrik Stern ORCID Icon, Till Becker
Due to the change of work in manufacturing caused by the introduction of Cyber-Physical systems, there is a need for adequate design principles for user interfaces between humans and machines. Within a research project, a method for the determination and evaluation of such design principles was developed. The method can be used to create a catalogue of rules regarding the successful integration of human factors into Cyber-Physical production systems.
Industrie 4.0 Management | Volume 35 | 2019 | Edition 4 | Pages 51-54
Work 4.0—How Digital Technologies Enable Flexible Work

Work 4.0—How Digital Technologies Enable Flexible Work

Flexibilization of work through relevant technologies and their resulting potentials
Erik Hunold
Digitization and related technologies extend the possibility of work design. As companies face the challenge of being able to respond to changing market conditions with agility, digital technologies are creating new ways to increase work flexibility in response to the need for better employee work-life balance. It is important to consider both the needs and requirements of employees and companies and to find satisfactory solutions for both sides. The present article describes how flexible work design is currently used in companies and how the technologies of digitization can be classified and brought together. Based on a structured literature analysis on the state of the art of the potential of flexible work, the article shows the synergy effects of cyber-physical systems, cloud computing and the Internet of Things as the basis for a consensual solution of the needs of companies and their employees.
Industrie 4.0 Management | Volume 35 | 2019 | Edition 3 | Pages 11-14
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