Systematic Literature Review

Requirements for Competence Developing Games in the Environment of SE Competence Development

Requirements for Competence Developing Games in the Environment of SE Competence Development

Marcel Biewendt, Mathias Eggert, Martin R. Wolf, Philipp M. Zähl
Many of today’s factors make software development more and more complex, such as time pressure, new technologies, IT security risks, et cetera. Thus, a good preparation of current as well as future software developers in terms of a good software engineering education becomes progressively important. As current research shows, Competence Developing Games (CDGs) and Serious Games can offer a potential solution. This paper identifies the necessary requirements for CDGs to be conducive in principle, but espe- cially in software engineering (SE) education. For this purpose, the current state of research was summarized in the context of a literature review. Afterwards, some of the identified requirements as well as some additional requirements were evaluated by a survey in terms of subjective relevance.
Industry 4.0 Science | 2022 | | DOI 10.30844/AKWI_2022_05
Computer Use in Industrial Business Processes

Computer Use in Industrial Business Processes

A systematic literature review of the last 40 years
Norbert Gronau ORCID Icon
The most important value-adding industrial business processes are product creation and order processing. For 40 years now, Industry 4.0 Science and its predecessor titles have supported the development and implementation of the software used in these industrial business processes. In honor of the journal’s 40th anniversary, a systematic literature review is carried out to identify trends that played a role in the past but no longer do today. The research provides some surprising insights into the topics that have been important in the last 40 years – as well as those that will remain relevant in the future.
Industry 4.0 Science | Volume 41 | 2025 | Edition 1 | Pages 8-14 | DOI 10.30844/I4SE.25.1.8