Autor: Tobias Markert

Technology Selection for Automatic Identification

Technology Selection for Automatic Identification

A Systematic Approach to Select the Right Technology for the Automatic Identification of Workpieces and Products
Luise Weißflog, Philipp Wilsky, Tobias Markert, Ralph Riedel ORCID Icon
The automatic identification of workpieces is a compulsory step towards the Digital Twin and for a consistent life cycle file of products. Because different technologies exist, companies often face the challenge to find the right solution which meets their requirements. Especially the high level of prominence of some technologies lead to premature decisions without a profound selection process. This in turn might lead to sub-optimal solutions in the end. In order to support especially industrial companies in this process, a selection algorithm for Auto-ID technologies was developed as part of an industrial project at the department Factory Planning and Factory Management of TU Chemnitz. The selection process has been implemented in a Microsoft Excel-based tool.
Industrie 4.0 Management | Volume 35 | 2019 | Edition 5 | Pages 55-58
Learning by Playing in Virtual Reality

Learning by Playing in Virtual Reality

Weiterbildung durch Gamification
Steve Killian, Nicola Nendel, Tobias Markert, Ralph Riedel ORCID Icon
Many companies face the challenge of training their employees to handle increasingly complex products and to execute complex processes. In the course of globalization, this is no longer just classically interdisciplinary, but also multicultural and multilingual. In addition, the same level of knowledge often needs to be built up and maintained at production sites around the world. In this context, the question arises if traditional training in the form of external human-to-human training will meet the requirements of today’s qualification or whether digitization itself offers opportunities to make training more effective and efficient. An innovative approach, which is presented in the article and is currently being developed by DECURA Consulting GmbH is the combination of virtual reality (VR) and photogrammetry in combination with gamification elements.
Industrie 4.0 Management | Volume 35 | 2019 | Edition 2 | Pages 53-56