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Serious Games as a Training Tool

Serious Games as a Training Tool

Game mechanics design to promote resilience
Annika Lange ORCID Icon, Thomas Knothe ORCID Icon
Unforeseen events are increasingly challenging manufacturing companies. Being resilient during crises is becoming a key competence. Serious games (SG) can help make resilience-building processes more transparent. This article derives specific requirements for SG from different phases of resilience and shows how these can be implemented in game mechanics in order to effectively support the training of resilience.
Industry 4.0 Science | Volume 42 | 2026 | Edition 2 | Pages 98-104
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  • I4S+
  • Industry 4.0
    • Automation
    • Digital Twin
    • Factory Planning
    • Industry 4.0
    • Internet of Things
    • Lean Production
    • Sustainability
    • Manufacturing Systems
    • Adaptability
  • Artificial Intelligence
  • Functions
    • Start-up Management
    • Maintenance
    • Logistics
    • Assembly
    • Product Development
    • Production Planning
    • Production Control
    • Process Management
    • Quality Management
    • Risk Management
    • Safety
  • Tools
    • Additive Manufacturing
    • Analytics
    • Augmented Reality
    • Blockchain
    • Modularization
    • Training
    • Robotics
    • Sensors
    • Simulation
    • Software
  • Management
    • Services
    • Dynamics
    • Energy Efficiency
    • Leadership
    • Business Models
    • Innovation
    • SME
    • Management
    • Product Piracy
    • Resource Efficiency
    • Strategy
    • Profitability
  • Journal
    • Current Issue
    • Editorial Calendar
    • Editorial Board
    • Order in Print
    • All E-Journals
    • Annual Table of Contents
    • List of Reviewers
  • Information
    • Books
    • Find 4IR Consultants
    • Find Smart Factory Software
    • Find ERP Consultants
    • Find ERP Software
    • Open Access Articles
    • About GITO
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