{"id":113984,"date":"2026-06-06T16:37:15","date_gmt":"2026-06-06T14:37:15","guid":{"rendered":"https:\/\/industry-science.com\/?post_type=article&#038;p=113984"},"modified":"2026-06-06T16:39:00","modified_gmt":"2026-06-06T14:39:00","slug":"virtual-reality-learning","status":"publish","type":"article","link":"https:\/\/industry-science.com\/en\/articles\/virtual-reality-learning\/","title":{"rendered":"Developing Virtual Reality in Learning Contexts"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Virtual reality has gained recognition over time as an educational and training tool&nbsp;[1]. The special affordances of virtual reality, such as spatial presence and embodied interaction, allow learners to engage with complex concepts in ways that conventional teaching methods cannot replicate. Moreover, virtual reality allows access to learning contexts that are inaccessible either physically or as a result of high costs.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Research results highlight virtual reality\u2019s capacity to enhance learners\u2019 engagement and motivation&nbsp;[2-3], foster active and hands-on learning experiences&nbsp;[3], improve training outcomes&nbsp;[4] and knowledge retention [3, 5], and support the comprehension of abstract concepts [6]. Despite these benefits, the development of virtual reality learning applications to prepare future labor forces for Industry 4.0 working environments presents challenges relating to time and cost, accessibility, didactic relevance and scalability:<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Virtual reality development can be time- and cost-intensive\u00a0[3], although time and cost both vary with the type and quality of the content. 360\u00b0 videos and static 3D reconstructions can be captured with decreasing effort, whilst interactive 3D environments require structured and detailed geometrical models and behavior\u00a0[8]. The quality of the user experience also depends on technical factors\u2014reduced latency\u00a0[9], visual and temporal resolution, high-quality media\u2014all of which require further investments\u00a0[8].<\/li>\n\n\n\n<li>Technical accessibility presents a challenge. 3D machine and industrial facility models are often very complex. They require special computing hardware for interactive use, while retaining their detail. To ensure broad accessibility, interactive learning experiences should run on untethered mobile devices without expensive rendering servers. Doing so enables users to switch between presentation screens, tablets, mobile phones, and mixed-reality headsets.<\/li>\n\n\n\n<li>Virtual reality development in learning contexts poses didactic relevance and curricular suitability challenges. Ready-made virtual reality learning resources are scarce compared to e-learning and may not match curricular needs [3]. Bespoke virtual reality development can tackle the issue of didactic relevance but is associated with high cost and time investment [3]. Furthermore, as the effectiveness of virtual reality educational resources depends on how well they are designed [1, 10], integrating multiple forms of expertise\u2014subject matter knowledge, virtual reality development skills, and instructional design expertise\u2014is advantageous. The integration of diverse stakeholders via co-creation can play a key role in supporting the development of relevant and well-designed virtual reality learning experiences.<\/li>\n\n\n\n<li>Bespoke virtual reality learning content may lack scalability, as it is unlikely to be used by multiple educational institutions with different curricula. In addition, organizations must balance case\u2011specific learning scenarios with the need for reusable software components.<\/li>\n<\/ol>\n\n\n\n<p class=\"wp-block-paragraph\">In this article, we present two case studies that focus on bespoke virtual reality learning scenario development in the field of water resource management. With these case studies, we investigate strategies for optimizing the virtual reality creation process in terms of the aforementioned challenges.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Several related virtual reality learning resources are available in Germany, such as the EDS\u00ae WWTP VR-Simulator\u00a0[11], the VR seawater desalination plant\u00a0[12], a 360\u00b0 model of a water treatment plant\u00a0[13], and a <a href=\"https:\/\/industry-science.com\/en\/articles\/assistance-production-logistics\/\">virtual reality simulation<\/a> of a pump station\u00a0[14]. However, none of the existing applications fully fit with the curriculum and learner needs of the two institutions involved in our study: The vocational school Bildungsverein der Ver- und Entsorgungsunternehmen Th\u00fcringen\u00a0e.V. (BVE) and the Rheinisch-Westf\u00e4lische Technische Hochschule Aachen University (RWTH Aachen).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Three key research questions (RQ) guided our research:&nbsp;<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>RQ1. How can co-creation participants with limited virtual reality expertise contribute meaningfully to the design of a virtual reality learning experience?\u00a0<\/li>\n\n\n\n<li>RQ2. How can a co-creation approach support a streamlined virtual reality creation process?<\/li>\n\n\n\n<li>RQ3. How can scalability challenges relating to virtual reality learning experiences be addressed in academic and vocational training contexts?<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">The BVE case study: Using virtual reality for large-scale water infrastructures<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">In collaboration with BVE\u2014a vocational school for environmental technology professions\u2014we investigated the potential of social virtual reality to complement practical instruction. To identify all requirements, we held an initial workshop with vocational teachers, in which two core constraints emerged. First, practical classes can only accommodate small-scale pipework assemblies due to space and cost limitations (<strong>Fig. 1B<\/strong>), leaving apprentices without exposure to the large-scale configurations that they will encounter professionally (<strong>Fig. 1A<\/strong>). Secondly, physical properties such as fluid dynamics are not directly observable in real pipework, requiring measurement instruments and remaining otherwise opaque to learners.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&nbsp;To ground our understanding further, we attended a teaching session on pipe system construction. The session followed a recurring structure: a teacher presented a construction schematic, followed by a brief review phase with input from only a small number of active apprentices, after which the class moved to the workshop to locate physical components and assemble them mechanically. This procedure required the entire day.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Informal conversations with apprentices during the session revealed that conceptual understanding of pipework configurations frequently suffered under the physical demands of assembly\u2014the manual effort left little cognitive space for strategic thinking or the development of mental models of the whole system. Participation was also structurally uneven, with most apprentices observing rather than actively engaging.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"447\" src=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-1-1024x447.webp\" alt=\"Figure 1: (A) Technical drawing of a pipe constellation task (\u00a9 BVE) that can only (B) partly be realized in practical exercises by BVE apprentices due to limited facilities. \u00a9 O. Sosna, learning\" class=\"wp-image-113789\" srcset=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-1-1024x447.webp 1024w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-1-764x333.webp 764w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-1-768x335.webp 768w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-1-514x224.webp 514w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-1-1536x670.webp 1536w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-1-2048x893.webp 2048w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-1-510x222.webp 510w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-1-64x28.webp 64w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>Figure 1: (A) Technical drawing of a pipe constellation task (\u00a9 BVE) that can only (B) partly be realized in practical exercises by BVE apprentices due to limited facilities. \u00a9 O. Sosna<\/em><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">These observations directly informed the pedagogical rationale for our virtual reality approach. Virtual assembly in a collaborative virtual reality environment shifts the activity from manual labor toward conceptual reasoning: components can be rapidly assembled, reconfigured and discussed without physical handling, and fluid dynamics can be visualized directly within the pipe geometry. This allows more students at a time to participate actively and enables rapid iteration across multiple construction schematics\u2014something that is not feasible within a single practical session using physical components. We anticipate that this will strengthen conceptual knowledge and broaden active engagement across the group of apprentices.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Following the teaching observation, we presented an initial prototype of the Pipeworks Editor, built on the VR4more software development kit [15], and aligned the development roadmap with BVE teachers. Teachers subsequently provided four sample schematics, which defined the initial set of pipe components requiring digitization and semantic annotation, including snap targets, connection logic, and flow behavior metadata to support interactive assembly and simulation.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The component architecture was designed to be open and extensible by principle, mirroring the real world in which available components evolve with construction norms and field demands. This modularity also supports reuse across domains and, as a planned extension, will allow saved sub-assemblies to function as reusable modules, making the construction of large and complex systems more efficient. BVE teachers exhibited particular interest in discussing large-scale facility architectures in lectures; such systems are difficult to explore in situ, as much of their structure is concealed behind walls or underground. The virtual reality environment addresses this by making otherwise hidden infrastructure spatially accessible and navigable.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Apprentices at BVE are aged roughly between 16 and 25 years. All apprentices observed had prior experience with computer gaming. While some reported prior virtual reality experience, others showed initial hesitation toward full immersion. The multi-device support offered by VR4more\u2014spanning desktop, tablet, and virtual reality headsets\u2014proved important here, as apprentices who began on familiar screen-based interfaces transitioned to more immersive modes once initial reservations subsided. Active exploration was observed across device types.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">One open question we will carry into future evaluation is whether the interactivity of the environment poses attention risks in a teaching context. We anticipate that structured guidance and regular teacher intervention will be necessary to maintain focus.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The work with BVE is ongoing. A formalized comparative teaching session is planned, in which an virtual reality-assisted lesson will be contrasted with a traditional session to validate and extend these early observations.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The RWTH Aachen case study: Enhancing decision-making skills for seawater desalination plant design<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The RWTH Aachen case study focuses on developing didactically relevant virtual reality learning content in a time- and cost-effective way. A co-creation process was carried out to develop a learning scenario. The scenario was created first with analogue 3D prototypes before transferring the analogue prototypes into virtual reality using an artificial intelligence-assisted authoring workflow.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">More specifically, a two-day co-creation workshop was held at RWTH Aachen, Institute of Engineering Hydrology, with eight students pursuing an MSc degree in Sustainable Management\u2013Water and Energy<em>,<\/em> two faculty members and three virtual reality developers of the RWTH Aachen. The goal was to design a virtual reality learning scenario that fits into the curriculum and addresses students\u2019 learning needs. During the workshop, participants expressed the need to apply their theoretical knowledge into practice and requested to simulate the decisions involved in designing efficient and sustainable desalination plants in virtual reality, experiencing the trade-offs of their actions.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Participants collaborated to create a 3D storyboard of their scenario idea, using the LEGO\u00ae Serious Play\u00ae method&nbsp;[16]. <strong>Figure 2<\/strong> illustrates the 3D storyboard, summarizing the steps of participants\u2019 learning scenario, where learners design a seawater desalination plant in virtual reality, making appropriate decisions to balance cost, efficiency and sustainability.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"306\" src=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/06\/Kanatouri_I4S-26-3_Figure-2-1024x306.webp\" alt=\"Figure 2: Impressions of a LEGO\u00ae Serious Play\u00ae storyboard, created in the workshop (\u00a9 H. Nacken)\" class=\"wp-image-113985\" srcset=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/06\/Kanatouri_I4S-26-3_Figure-2-1024x306.webp 1024w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/06\/Kanatouri_I4S-26-3_Figure-2-764x228.webp 764w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/06\/Kanatouri_I4S-26-3_Figure-2-768x229.webp 768w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/06\/Kanatouri_I4S-26-3_Figure-2-514x154.webp 514w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/06\/Kanatouri_I4S-26-3_Figure-2-1536x459.webp 1536w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/06\/Kanatouri_I4S-26-3_Figure-2-2048x612.webp 2048w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/06\/Kanatouri_I4S-26-3_Figure-2-510x152.webp 510w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/06\/Kanatouri_I4S-26-3_Figure-2-64x19.webp 64w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>Figure 2: Impressions of a LEGO\u00ae Serious Play\u00ae storyboard, created in the workshop (\u00a9 H. Nacken)<\/em><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">A key challenge posed by co-creation is the transfer of the LEGO\u00aeprototypesinto virtual reality. It was anticipated that separating the co-creation of learning content from the virtual reality prototyping process could result in multiple iteration cycles. Hence, the RWTH Aachen virtual reality team attempted a rapid virtual reality prototype of one of the learning scenarios created during the workshop (<strong>Fig. 3<\/strong>) using<a href=\"http:\/\/www.shapesxr.com\/\" target=\"_blank\" rel=\"noopener\">Shapes XR<\/a>&nbsp;[17], a virtual reality tool designed for simple prototyping and real-time co-creation.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"444\" src=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-3-1024x444.webp\" alt=\"Figure 3: Prototype of the virtual reality desalination plant created (A) during (\u00a9 H. Nacken) and (B1, B2) after the co-creation workshop (\u00a9 S. Kanatouri).\" class=\"wp-image-113791\" srcset=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-3-1024x444.webp 1024w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-3-764x331.webp 764w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-3-768x333.webp 768w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-3-514x223.webp 514w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-3-1536x666.webp 1536w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-3-2048x887.webp 2048w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-3-510x221.webp 510w, https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_I4S-26-3_Bild-3-64x28.webp 64w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>Figure 3: Prototype of the virtual reality desalination plant created (A) during (\u00a9 H. Nacken) and (B1, B2) after the co-creation workshop (\u00a9 S. Kanatouri).<\/em><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The selected learning scenario centered on visualizing the effects of adjusting pressure on water production and energy efficiency in seawater desalination. The Shapes XR approach enabled primary testing of the prototype during the workshop. Its development was continued after the workshop by one of the authors of this article (<strong>Fig. 3B1, B2<\/strong>) and will be tested with students in future.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">As a novice in virtual reality and with no coding expertise, the author used artificial intelligence to guide the virtual reality prototype design, by providing step-by-step instruction on sketching components of the desalination plant and suggesting how to represent animations, like the one in <strong>Figure 3B<\/strong>. The artificial intelligence-assistant, CoPilot [<a href=\"https:\/\/copilot.microsoft.com\/\" target=\"_blank\" rel=\"noopener\">18<\/a>], was given prompts to guide the prototyping in Shapes XR, such as, \u201ctake me step-by-step through modeling a high-pressure pump of a seawater desalination plant using Shapes XR\u201d. CoPilot provided detailed instructions regarding the right geometrical shapes, their alignment, size and color. The same process was followed for modeling other parts of the plant and for creating animated scenes.\u00a0<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Rethinking virtual reality development for Industry 4.0 learning scenarios<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">In this section, we discuss the research insights in light of the research questions.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">RQ1. How can co-creation participants with limited virtual reality expertise contribute meaningfully to the design of a virtual reality learning experience?\u00a0<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Both case studies demonstrate that meaningful contribution from non-virtual reality experts is achievable via different modes of engagement. In the RWTH Aachen case study, the co-creation process allowed students and professors to develop a didactically relevant virtual reality learning experience that meets learners\u2019 needs and aligns with the university\u2019s curriculum.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This was achieved despite participants\u2019 limited virtual reality expertise in two steps: first, they used LEGO<sup>\u00ae<\/sup> as a simple, intuitive analogue medium to develop learning content. Second, rapid virtual reality prototypes were created using Shapes XR, allowing an immediate transfer of their storyboards into the virtual reality medium. Participants were the main actors in the design process. The rapid virtual reality prototypes following their analogue concepts offered the chance to directly influence 3D design aspects.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In the BVE case study, teachers contributed through an iterative consultative process. Direct observation of a teaching session about pipe system construction\u2014alongside informal conversations with apprentices\u2014generated insights into learner needs that shaped both the pedagogical rationale and the component digitization scope. Teachers subsequently provided pipe constellation tasks (as in <strong>Fig. 1A<\/strong>) that immediately defined the initial set of components requiring development. This form of systematic firsthand engagement with the learning context feeds directly into design decisions.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">RQ2. How can a co-creation approach support a streamlined virtual reality creation process?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">In both case studies, investing in understanding learning needs ahead of software development reduced the risk of increased development time and cost due to misaligned iterations. In the RWTH Aachen case study, we focused on collaboratively shaping learning ideas and aligning learning objectives rather than committing to software development prematurely. Although balancing learning needs with technical feasibility and managing expectations early in the process can be beneficial, doing so before defining learning objectives may limit creativity, undermining the value of co-creation. In addition, it could lead to the creation of a virtual reality experience in which the content is not fully aligned, requiring multiple iterations.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Furthermore, as even well-aligned analogue prototypes (such as our LEGO<sup>\u00ae<\/sup> storyboard) might deviate from the final virtual reality product, analogue prototypes were translated into virtual reality prototypes with Shapes XR. This allowed for the review of the virtual reality prototypes in a collaborative and immersive mode across devices. As it does not require coding expertise and includes easy-to-learn sketching tools, Shapes XR offers a pre-production workflow that enables rapid virtual reality prototyping and thereby harbors potential for streamlining virtual reality production.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In the BVE case study, attending a live teaching session before prototyping served a similar front-loading function. Observations of apprentices\u2019 participation patterns and cognitive load informed design priorities such as the emphasis on rapid assembly, fluid dynamics visualization, and multi-device accessibility before significant resources were committed.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">RQ3. How can scalability challenges relating to virtual reality learning experiences be addressed in academic and vocational training contexts?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The two case studies illustrate different context-specific scalability strategies. Scalability of virtual reality in academia remains a challenge, as each institution follows its own curriculum and requires bespoke learning resources. Although a one-size-fits-all solution is unlikely to solve the scalability issue, accessible no-code virtual reality tools such as Shapes XR offer a potential workaround, as they allow the flexible prototyping of virtual reality content based on educational needs.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In vocational training contexts, scalability can be approached architecturally. The BVE case study demonstrates this through a reusable component library with configurable functionality. Using the library, semantically enriched pipe components\u2014annotated with snap targets, connection logic, and flow behavior\u2014can be assembled in a variety of learning scenarios. This architecture mirrors real-world extensibility, where available components evolve with construction norms. Planned extensions such as sub-assemblies that are storable and reusable as modules further extend this scalability to large and complex system configurations. As digital twin technologies mature through initiatives such as OpenUSD, such semantically enriched educational components may increasingly integrate with broader Industry 4.0 data ecosystems.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Potential implications for virtual reality in learning<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">In conclusion, our research approach has the following potential implications for the development of virtual reality learning experiences in academic and vocational training contexts:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Integrating no-code, virtual reality rapid prototyping tools into the design process could empower educational institutions to prototype their own virtual reality learning experiences in the future. Shapes XR allows real-time, collaborative virtual reality prototyping even at a distance and artificial intelligence can be used to guide the entire prototyping process, lowering barriers for non-virtual reality experts even further. A shift toward no-code immersive design tools combined with artificial intelligence could democratize immersive education.<\/li>\n\n\n\n<li>Reusable content libraries with configurable, semantically enriched components offer a scalable alternative to bespoke virtual reality development in vocational training contexts. Such libraries enable teachers to assemble and reconfigure learning scenarios without recurring investment.<\/li>\n\n\n\n<li>In both case studies, early involvement of stakeholders enables a needs-based design\u2014whether through structured co-creation or direct observation of teaching practice. This reduces misalignment risk and streamlines subsequent production. Highly accessible, no-code virtual reality design tools and artificial intelligence can allow educators and learners to build and refine immersive prototypes before investing in costly development.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><em>This contribution was made possible thanks to the Institute of Hydrology at RWTH Aachen (led by Professor Heribert Nacken) and BVE (led by Gerrit Matth\u00e4i). We acknowledge the anonymous reviewers for their constructive comments on an earlier version of the manuscript. Funding by the German Federal Ministry of Research, Technology and Space via the research project \u201cThWIC: Experimentelle Lernumgebung f\u00fcr Wasserwirtschaft in sozial gemischter Realit\u00e4t (WaterLab)\u201d (grant: 03ZU1214J-A\/-B\/-C) is gratefully acknowledged.<\/em><\/p>\n<hr><div class=\"gito-pub-content-bibliography\"><h2>Bibliography <\/h2>[1] Samala, A. D.; Rawas, S.; Rahmadika, S.; Criollo-C, S.; Fikri, R.; Sandra, R. 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DOI: https:\/\/doi.org\/10.4018\/IJKSS.352515\r<br>[5] Olmos-Raya, E.; Ferreira-Cavalcanti, J.; Contero, M.; Castellanos, M. C.; Chicchi Ciglioli, I. A.; Alca\u00f1iz, M.: Mobile virtual reality as an educational platform: A pilot study on the impact of immersion and positive emotion induction in the learning process. In: Eurasia Journal of Mathematics, Science and Technology Education 14 (2018) 6, pp. 2045-2057. DOI: https:\/\/doi.org\/10.29333\/ejmste\/85874\r<br>[6] Su, Y.-S.; Cheng, H.-W.; Lai, C.-F.: Study of virtual reality immersive technology enhanced mathematics geometry learning. In: Frontiers in Psychology 13 (2022) 760418, pp. 1-8. DOI: https:\/\/doi.org\/10.3389\/fpsyg.2022.760418\r<br>[7] Ritter, K. A.; Chambers, T. L.: Three-dimensional modeled environments versus\u00a0360 degree panoramas for\u00a0mobile virtual reality training. In: Virtual Reality (2022) 26, pp. 571-581. DOI: https:\/\/doi.org\/10.1007\/s10055-021-00502-9\r<br>[8] Boukhris, M.; Paljic, A.; Lafon-Pham, D.: 360\u00b0 versus 3D environments in VR headsets for an exploration task. In: Lindeman, R.; Bruder, G.; Iwai, D. (eds.): Virtual Environments 2017. Proceedings of the 27th International Conference on Artificial Reality and Telexistence and 22nd Eurographics Symposium on Virtual Environments (ICAT-EGVE &#8217;17). Gosslar 2017.\r<br>[9] Lie, A. A.; Buntoro, O. T.; Purwanto, E. S.; Ario, M. K.: The future of virtual reality: Prospect and problems. In: Procedia Computer Science 245 (2024), pp. 355-364. DOI: https:\/\/doi.org\/10.1016\/j.procs.2024.10.261\r<br>[10] Lin, Y.; Wang, G.; Suh, H.: Exploring the effects of immersive virtual reality on learning outcomes: a two-path model. In: Schmorrow, D.; Fidopiastis, C. M. (eds.): Augmented Cognition. Human Cognition and Behavior (HCII 2020). Cham 2020. DOI: https:\/\/doi.org\/10.1007\/978-3-030-50439-7_6\r<br>[11] Festo Didactic SE; Adiro.com: Water technology. Virtual Reality f\u00fcr wiederholbaren Know-how Transfer. Betreiberpartnerschaften 4.0 (Wasser), Berlin 18.\/19.9.2019. URL: https:\/\/www.betreiberpartnerschaften.de\/assets\/files\/VR_Presentation%20DE_Festo_Adiro_KRO_minimal.pdf, accessed 07.04.2026.\r<br>[12] Nacken, H.: MyScore: Avatar-basiertes Lehren und Lernen. URL: https:\/\/ak-xrl.gi.de\/initiativen-und-projekte\/projektvorstellungen\/detail\/myscore-avatar-basiertes-lehren-und-lernen, accessed 06.01.2026.\r<br>[13] Wolf, M.; Wehking, F.; Montag, M.; S\u00f6bke, H.: 360\u00b0-based virtual field trips to waterworks in higher education. In: Computers 10 (2021) 118, p. 15. DOI: https:\/\/doi.org\/10.3390\/computers10090118\r<br>[14] Naghed, D.: Immersive Multi-User Simulation f\u00fcr das St\u00f6rfall-Handling eines Pumpwerks. Bachelor Thesis, Erfurt University of Applied Sciences, 2023.\r<br>[15] Consensive. Large Model Social XR: efficient, accessible, and mobile. URL: https:\/\/consensive.com\/products\/, accessed 12.04.2026.\r<br>[16] Hillmer, D.: PLAY! Der unverzichtbare LEGO\u00ae SERIOUS PLAY\u00ae Praxis-Guide f\u00fcr Workshops, Coachings &amp; Moderation. Munich 2023.\r<br>[17] Shapes XR. Shapes XR. Bring ideas to life in 3D. URL: https:\/\/www.shapesxr.com\/, accessed 07.01.2026.\r<br>[18] Microsoft CoPilot: Your AI companion. URL: https:\/\/copilot.microsoft.com\/, accessed 18.03.2026.<\/div><br>Potentials: <span class=\"gito-pub-tag-element\"><a href=\"\/potentials\/training\/\">Training<\/a><\/span> <div class=\"gito-pub-tags-social-share\" style=\"display:flex;justify-content:space-between;\"><div>Tags: <span class=\"gito-pub-tag-element\"><a href=\"\/tag\/co-creation-en\/\">Co-Creation<\/a><\/span> <span class=\"gito-pub-tag-element\"><a href=\"\/tag\/digital-twin-en\/\">digital twin<\/a><\/span> <span class=\"gito-pub-tag-element\"><a href=\"\/tag\/immersive-education\/\">immersive education<\/a><\/span> <span class=\"gito-pub-tag-element\"><a href=\"\/tag\/industrie-4-0-en\/\">Industrie 4.0<\/a><\/span> <span class=\"gito-pub-tag-element\"><a href=\"\/tag\/industry-4-0-en\/\">Industry 4.0<\/a><\/span> <span class=\"gito-pub-tag-element\"><a href=\"\/tag\/no-code-virtual-reality-design-2\/\">No-Code-Virtual-Reality-Design<\/a><\/span> <span class=\"gito-pub-tag-element\"><a href=\"\/tag\/rapid-prototyping\/\">Rapid Prototyping<\/a><\/span> <span class=\"gito-pub-tag-element\"><a href=\"\/tag\/vocational-education\/\">vocational education<\/a><\/span> <span class=\"gito-pub-tag-element\"><a href=\"\/tag\/vr\/\">VR<\/a><\/span> <span class=\"gito-pub-tag-element\"><a href=\"\/tag\/xr\/\">XR<\/a><\/span> <br>Industries: <span class=\"gito-pub-tag-element\"><a href=\"https:\/\/industry-science.com\/en\/industries\/manufacturing-en\/\">Manufacturing<\/a><\/span> <\/div><div><div class=\"social-icons share-icons share-row relative\" ><a href=\"whatsapp:\/\/send?text=Developing%20Virtual%20Reality%20in%20Learning%20Contexts - https:\/\/industry-science.com\/en\/articles\/virtual-reality-learning\/\" data-action=\"share\/whatsapp\/share\" class=\"icon button circle is-outline tooltip whatsapp show-for-medium\" title=\"Share on WhatsApp\" aria-label=\"Share on WhatsApp\"><i class=\"icon-whatsapp\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.facebook.com\/sharer.php?u=https:\/\/industry-science.com\/en\/articles\/virtual-reality-learning\/\" data-label=\"Facebook\" onclick=\"window.open(this.href,this.title,&#039;width=500,height=500,top=300px,left=300px&#039;); return false;\" target=\"_blank\" class=\"icon button circle is-outline tooltip facebook\" title=\"Share on Facebook\" aria-label=\"Share on Facebook\" rel=\"noopener nofollow\"><i class=\"icon-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/x.com\/share?url=https:\/\/industry-science.com\/en\/articles\/virtual-reality-learning\/\" onclick=\"window.open(this.href,this.title,&#039;width=500,height=500,top=300px,left=300px&#039;); return false;\" target=\"_blank\" class=\"icon button circle is-outline tooltip x\" title=\"Share on X\" aria-label=\"Share on X\" rel=\"noopener nofollow\"><i class=\"icon-x\" aria-hidden=\"true\"><\/i><\/a><a href=\"mailto:?subject=Developing%20Virtual%20Reality%20in%20Learning%20Contexts&body=Check%20this%20out%3A%20https%3A%2F%2Findustry-science.com%2Fen%2Farticles%2Fvirtual-reality-learning%2F\" class=\"icon button circle is-outline tooltip email\" title=\"Email to a Friend\" aria-label=\"Email to a Friend\" rel=\"nofollow\"><i class=\"icon-envelop\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&amp;url=https:\/\/industry-science.com\/en\/articles\/virtual-reality-learning\/&amp;title=Developing%20Virtual%20Reality%20in%20Learning%20Contexts\" onclick=\"window.open(this.href,this.title,&#039;width=500,height=500,top=300px,left=300px&#039;); return false;\" target=\"_blank\" class=\"icon button circle is-outline tooltip linkedin\" title=\"Share on LinkedIn\" aria-label=\"Share on LinkedIn\" rel=\"noopener nofollow\"><i class=\"icon-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div><\/div><\/div><hr style=\"margin-top:0px;\">\n<h2 class=\"gito-pub-frontend-post-headline\">You might also be interested in<\/h2>\n<!-- GITO_PUB_POST start flex-container -->\n<div class=\"gito-pub-flex-container\">\n   <div class=\"gito-pub-frontend-post-card gito-pub-flex-item gito-pub-flex-item-1\">\n      <a href=\"https:\/\/industry-science.com\/en\/articles\/immersive-human-digital-twins-4ir\/\">\n         <div class=\"gito-pub-frontend-post-card-row\">         <div class=\"gito-pub-frontend-post-card-column gito-pub-frontend-post-card-column-image\">\n            <picture>\n               <source media=\"(max-width:640px)\" srcset=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/AdobeStock_1511873404-640x325.webp\">\n               <source media=\"(min-width:641px)\" srcset=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/AdobeStock_1511873404-196x180.webp\">\n               <img decoding=\"async\" class=\"gito-pub-frontend-post-card-image\" src=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/AdobeStock_1511873404-196x180.webp\" alt=\"Immersive Human Digital Twins for Industry 4.0\">\n            <\/picture>\n         <\/div>\n            <div class=\"gito-pub-frontend-post-card-column\">               <div class=\"ellipsis\" style=\"height:166px !important;overflow:hidden;\" title=\"Immersive Human Digital Twins for Industry 4.0\">                  <table class=\"gito-pub-frontend-post-card-header\">\n            \t     <tr>\n                        <td>                  \t\t   <h4 class=\"gito-pub-frontend-post-card-title\" style=\"line-height:1.2em;\">Immersive Human Digital Twins for Industry 4.0<\/h4>\n                        <div class=\"gito-pub-frontend-post-card-subtitle\">Supporting adaptive human-centric production by integrating cognitive and physical states<\/div>                        <div class=\"gito-pub-frontend-post-card-author\"><a href=\"https:\/\/industry-science.com\/en\/authors\/tajbeed-a-chowdhury\/\">Tajbeed A. Chowdhury<\/a> <a href=\"https:\/\/orcid.org\/0009-0003-5941-4160\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/eric-wagner\/\">Eric Wagner<\/a> <a href=\"https:\/\/orcid.org\/0009-0009-7887-1248\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/paul-motzki-en\/\">Paul Motzki<\/a> <a href=\"https:\/\/orcid.org\/0000-0001-9903-2018\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/martina-lehser\/\">Martina Lehser<\/a> <a href=\"https:\/\/orcid.org\/0009-0000-9989-3301\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a><\/div>\n                        <\/td>\n                     <\/tr>\n                  <\/table>\n                  <div class=\"gito-pub-frontend-post-card-text\">\n                     The rapid advancement of immersive technologies has created new opportunities to transform human-machine collaboration in industry. This paper presents an immersive platform with a digital twin that combines both physical and cognitive characteristics of human dynamics. By integrating multimodal sensing, human biomechanics, and cognitive state into digital twin technology, the proposed system enhances operational safety and ensures better ergonomics. The main argument is that human digital twins are not only desirable but essential for next-generation industrial systems. We discuss the limitations of existing human modeling approaches, outline the conceptual foundations of human digital twins, and demonstrate their industrial relevance across safety, productivity, ergonomics and sustainability.                  <\/div>\n               <\/div>\n               <div class=\"gito-pub-frontend-post-card-scientific\"><strong>Industry 4.0 Science<\/strong> | Volume 42 | 2026 | Edition 3 | Pages 6-13 | DOI <a style=\"font-weight:bold !important;\" href=\"https:\/\/doi.org\/10.30844\/I4SE.26.3.1\" target=\"_blank\" rel=\"noopener\">10.30844\/I4SE.26.3.1<\/a><\/div>            <\/div>\n         <\/div>\n      <\/a>\n   <\/div>\n   <div class=\"gito-pub-frontend-post-card gito-pub-flex-item gito-pub-flex-item-1\">\n      <a href=\"https:\/\/industry-science.com\/en\/articles\/digital-twins-production-logistics\/\">\n         <div class=\"gito-pub-frontend-post-card-row\">         <div class=\"gito-pub-frontend-post-card-column gito-pub-frontend-post-card-column-image\">\n            <picture>\n               <source media=\"(max-width:640px)\" srcset=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/04\/AdobeStock_1784362718_Andrey-Popov-640x325.webp\">\n               <source media=\"(min-width:641px)\" srcset=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/04\/AdobeStock_1784362718_Andrey-Popov-196x180.webp\">\n               <img decoding=\"async\" class=\"gito-pub-frontend-post-card-image\" src=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/04\/AdobeStock_1784362718_Andrey-Popov-196x180.webp\" alt=\"Experiencing Digital Twins in Production and Logistics\">\n            <\/picture>\n         <\/div>\n            <div class=\"gito-pub-frontend-post-card-column\">               <div class=\"ellipsis\" style=\"height:166px !important;overflow:hidden;\" title=\"Experiencing Digital Twins in Production and Logistics\">                  <table class=\"gito-pub-frontend-post-card-header\">\n            \t     <tr>\n                        <td>                  \t\t   <h4 class=\"gito-pub-frontend-post-card-title\" style=\"line-height:1.2em;\">Experiencing Digital Twins in Production and Logistics<\/h4>\n                        <div class=\"gito-pub-frontend-post-card-subtitle\">The fischertechnik\u00ae Learning Factory 4.0 as a development platform for possible expansion stages<\/div>                        <div class=\"gito-pub-frontend-post-card-author\"><a href=\"https:\/\/industry-science.com\/en\/authors\/deike-gliem-en\/\">Deike Gliem<\/a> <a href=\"https:\/\/orcid.org\/0000-0001-8098-334X\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/sigrid-wenzel-en\/\">Sigrid Wenzel<\/a> <a href=\"https:\/\/orcid.org\/0000-0001-9594-1839\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/jan-schickram\/\">Jan Schickram<\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/tareq-albeesh\/\">Tareq Albeesh<\/a><\/div>\n                        <\/td>\n                     <\/tr>\n                  <\/table>\n                  <div class=\"gito-pub-frontend-post-card-text\">\n                     The fischertechnik\u00ae Learning Factory 4.0 has proven to be a suitable experimental environment for testing digital twins. Depending on the targeted maturity stage, the functions of a digital twin range from status monitoring and forecasting to the operational control of production and logistics systems. To systematically classify these functions, this article presents a maturity model that serves as a framework for the development of a digital twin. Building on this, selected use cases are implemented in a test and development environment based on a system architecture with multi-layered logic structure. These initial implementations serve to highlight application purposes, relevant methods, and typical challenges and potentials in the transfer to real factory environments.                  <\/div>\n               <\/div>\n               <div class=\"gito-pub-frontend-post-card-scientific\"><strong>Industry 4.0 Science<\/strong> | Volume 42 | Edition 2 | Pages 30-37 | DOI <a style=\"font-weight:bold !important;\" href=\"https:\/\/doi.org\/10.30844\/I4SE.26.2.30\" target=\"_blank\" rel=\"noopener\">10.30844\/I4SE.26.2.30<\/a><\/div>            <\/div>\n         <\/div>\n      <\/a>\n   <\/div>\n   <div class=\"gito-pub-frontend-post-card gito-pub-flex-item gito-pub-flex-item-1\">\n      <a href=\"https:\/\/industry-science.com\/en\/articles\/digital-competence-lab-dcl-for-speech-therapy\/\">\n         <div class=\"gito-pub-frontend-post-card-row\">         <div class=\"gito-pub-frontend-post-card-column gito-pub-frontend-post-card-column-image\">\n            <picture>\n               <source media=\"(max-width:640px)\" srcset=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/02\/AdobeStock_37050264-640x325.jpeg\">\n               <source media=\"(min-width:641px)\" srcset=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/02\/AdobeStock_37050264-196x180.jpeg\">\n               <img decoding=\"async\" class=\"gito-pub-frontend-post-card-image\" src=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/02\/AdobeStock_37050264-196x180.jpeg\" alt=\"Digital Competence Lab (DCL) for Speech Therapy\">\n            <\/picture>\n         <\/div>\n            <div class=\"gito-pub-frontend-post-card-column\">               <div class=\"ellipsis\" style=\"height:166px !important;overflow:hidden;\" title=\"Digital Competence Lab (DCL) for Speech Therapy\">                  <table class=\"gito-pub-frontend-post-card-header\">\n            \t     <tr>\n                        <td>                  \t\t   <h4 class=\"gito-pub-frontend-post-card-title\" style=\"line-height:1.2em;\">Digital Competence Lab (DCL) for Speech Therapy<\/h4>\n                        <div class=\"gito-pub-frontend-post-card-subtitle\">Designing a learning platform to advance digital skills<\/div>                        <div class=\"gito-pub-frontend-post-card-author\"><a href=\"https:\/\/industry-science.com\/en\/authors\/anika-thurmann\/\">Anika Thurmann<\/a> <a href=\"https:\/\/orcid.org\/0000-0001-9613-7834\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/antonia-weirich\/\">Antonia Weirich<\/a> <a href=\"https:\/\/orcid.org\/0000-0003-4953-1139\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/kerstin-bilda\/\">Kerstin Bilda<\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/fiona-doerr\/\">Fiona D\u00f6rr<\/a> <a href=\"https:\/\/orcid.org\/0000-0002-4696-5049\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/lars-toenges\/\">Lars T\u00f6nges<\/a> <a href=\"https:\/\/orcid.org\/0000-0001-6621-144X\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a><\/div>\n                        <\/td>\n                     <\/tr>\n                  <\/table>\n                  <div class=\"gito-pub-frontend-post-card-text\">\n                     The digital transformation of healthcare results in lasting changes in speech therapy. Smart technologies and artificial intelligence (AI) are creating new opportunities to ensure therapy quality, address care bottlenecks, and actively involve patients in exercise processes. At the same time, these developments are expanding the role of speech therapists, who increasingly use digital systems as supportive tools in addition to their core therapeutic tasks. Based on a feasibility study of the AI-supported application ISi-Speech-Sprechen in a real-world setting of complex Parkinson's therapy (PKT), this article outlines the key challenges associated with implementing smart technologies.                  <\/div>\n               <\/div>\n               <div class=\"gito-pub-frontend-post-card-scientific\"><strong>Industry 4.0 Science<\/strong> | Volume 42 | 2026 | Edition 1 | Pages 110-118 | DOI <a style=\"font-weight:bold !important;\" href=\"https:\/\/doi.org\/10.30844\/I4SE.26.1.102\" target=\"_blank\" rel=\"noopener\">10.30844\/I4SE.26.1.102<\/a><\/div>            <\/div>\n         <\/div>\n      <\/a>\n   <\/div>\n   <div class=\"gito-pub-frontend-post-card gito-pub-flex-item gito-pub-flex-item-1\">\n      <a href=\"https:\/\/industry-science.com\/en\/articles\/ai-industrial-quality-control\/\">\n         <div class=\"gito-pub-frontend-post-card-row\">         <div class=\"gito-pub-frontend-post-card-column gito-pub-frontend-post-card-column-image\">\n            <picture>\n               <source media=\"(max-width:640px)\" srcset=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/01\/Uenal_AdobeStock_1653851064_Stock-640x325.webp\">\n               <source media=\"(min-width:641px)\" srcset=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/01\/Uenal_AdobeStock_1653851064_Stock-196x180.webp\">\n               <img decoding=\"async\" class=\"gito-pub-frontend-post-card-image\" src=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/01\/Uenal_AdobeStock_1653851064_Stock-196x180.webp\" alt=\"AI Implementation in Industrial Quality Control\">\n            <\/picture>\n         <\/div>\n            <div class=\"gito-pub-frontend-post-card-column\">               <div class=\"ellipsis\" style=\"height:166px !important;overflow:hidden;\" title=\"AI Implementation in Industrial Quality Control\">                  <table class=\"gito-pub-frontend-post-card-header\">\n            \t     <tr>\n                        <td>                  \t\t   <h4 class=\"gito-pub-frontend-post-card-title\" style=\"line-height:1.2em;\">AI Implementation in Industrial Quality Control<\/h4>\n                        <div class=\"gito-pub-frontend-post-card-subtitle\">A design science approach bridging technical and human factors<\/div>                        <div class=\"gito-pub-frontend-post-card-author\"><a href=\"https:\/\/industry-science.com\/en\/authors\/erdi-unal\/\">Erdi \u00dcnal<\/a> <a href=\"https:\/\/orcid.org\/0009-0007-2809-030X\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/kathrin-nauth\/\">Kathrin Nauth<\/a> <a href=\"https:\/\/orcid.org\/0009-0007-3457-102X\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/pavlos-rath-manakidis\/\">Pavlos Rath-Manakidis<\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/jens-poeppelbuss\/\">Jens P\u00f6ppelbu\u00df<\/a> <a href=\"https:\/\/orcid.org\/0000-0003-4960-7818\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/felix-hoenig\/\">Felix Hoenig<\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/christian-meske\/\">Christian Meske<\/a> <a href=\"https:\/\/orcid.org\/0000-0001-5637-9433\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a><\/div>\n                        <\/td>\n                     <\/tr>\n                  <\/table>\n                  <div class=\"gito-pub-frontend-post-card-text\">\n                     Artificial intelligence (AI) offers significant potential to enhance industrial quality control, yet successful implementation requires careful consideration of ethical and human factors. This article examines how automated surface inspection systems can be deployed to augment human capabilities while ensuring ethical integration into workflows. Through design science research, twelve stakeholders from six organizations across three continents are interviewed and twelve sociotechnical design requirements are derived. These are organized into pre-implementation and implementation\/operation phases, addressing human agency, employee participation, and responsible knowledge management. Key findings include the critical importance of meaningful employee participation during pre-implementation, and maintaining human agency through experiential learning, building on existing expertise. This research contributes to ethical AI workplace implementation by providing guidelines that preserve human ...                  <\/div>\n               <\/div>\n               <div class=\"gito-pub-frontend-post-card-scientific\"><strong>Industry 4.0 Science<\/strong> | Volume 42 | 2026 | Edition 1 | Pages 120-127 | DOI <a style=\"font-weight:bold !important;\" href=\"https:\/\/doi.org\/10.30844\/I4SE.26.1.112\" target=\"_blank\" rel=\"noopener\">10.30844\/I4SE.26.1.112<\/a><\/div>            <\/div>\n         <\/div>\n      <\/a>\n   <\/div>\n   <div class=\"gito-pub-frontend-post-card gito-pub-flex-item gito-pub-flex-item-1\">\n      <a href=\"https:\/\/industry-science.com\/en\/articles\/xai-predicting-nudging-decision\/\">\n         <div class=\"gito-pub-frontend-post-card-row\">         <div class=\"gito-pub-frontend-post-card-column gito-pub-frontend-post-card-column-image\">\n            <picture>\n               <source media=\"(max-width:640px)\" srcset=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/01\/Herrmann_AdobeStock_1849357106_InfiniteFlow-640x325.webp\">\n               <source media=\"(min-width:641px)\" srcset=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/01\/Herrmann_AdobeStock_1849357106_InfiniteFlow-196x180.webp\">\n               <img decoding=\"async\" class=\"gito-pub-frontend-post-card-image\" src=\"https:\/\/industry-science.com\/wp-content\/uploads\/2026\/01\/Herrmann_AdobeStock_1849357106_InfiniteFlow-196x180.webp\" alt=\"XAI for Predicting and Nudging Worker Decision-Making\">\n            <\/picture>\n         <\/div>\n            <div class=\"gito-pub-frontend-post-card-column\">               <div class=\"ellipsis\" style=\"height:166px !important;overflow:hidden;\" title=\"XAI for Predicting and Nudging Worker Decision-Making\">                  <table class=\"gito-pub-frontend-post-card-header\">\n            \t     <tr>\n                        <td>                  \t\t   <h4 class=\"gito-pub-frontend-post-card-title\" style=\"line-height:1.2em;\">XAI for Predicting and Nudging Worker Decision-Making<\/h4>\n                        <div class=\"gito-pub-frontend-post-card-subtitle\">Feasibility and perceived ethical issues<\/div>                        <div class=\"gito-pub-frontend-post-card-author\"><a href=\"https:\/\/industry-science.com\/en\/authors\/jan-phillip-herrmann\/\">Jan-Phillip Herrmann<\/a> <a href=\"https:\/\/orcid.org\/0000-0002-8875-1890\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/catharina-baier\/\">Catharina Baier<\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/sven-tackenberg-en\/\">Sven Tackenberg<\/a> <a href=\"https:\/\/orcid.org\/0000-0001-7083-501X\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a>, <a href=\"https:\/\/industry-science.com\/en\/authors\/verena-nitsch-en\/\">Verena Nitsch<\/a> <a href=\"https:\/\/orcid.org\/0000-0002-4784-1283\" target=\"_blank\" title=\"ORCID eintrag \u00f6ffnen.\" rel=\"noopener\">\n        <img decoding=\"async\" src=\"https:\/\/orcid.org\/assets\/vectors\/orcid.logo.icon.svg\" alt=\"ORCID Icon\" style=\"width:16px;height:16px;vertical-align:middle;\"><\/a><\/div>\n                        <\/td>\n                     <\/tr>\n                  <\/table>\n                  <div class=\"gito-pub-frontend-post-card-text\">\n                     Explainable artificial intelligence (XAI)-based nudging, while ethically complex, may offer a favorable alternative to rigid, algorithmically generated schedules that simultaneously respects worker autonomy and improves overall scheduling performance on the shop floor. This paper presents a controlled laboratory study demonstrating the successful nudging of 28 industrial engineering students in a job shop simulation. The study shows that the observed concordance between students\u2019 sequencing decisions and a predefined target sequence increases by 9% through nudging. This is done by using XAI to analyze students\u2019 preferences and adjusting task deadlines and priorities in the simulation. The paper discusses the ethical issues of nudging, including potential manipulation, illusory autonomy, and reducing people to numbers. To mitigate these issues, it offers recommendations for implementing the XAI-based nudging approach in practice and highlights its strengths relative to rigid, ...                  <\/div>\n               <\/div>\n               <div class=\"gito-pub-frontend-post-card-scientific\"><strong>Industry 4.0 Science<\/strong> | Volume 42 | 2026 | Edition 1 | Pages 70-78<\/div>            <\/div>\n         <\/div>\n      <\/a>\n   <\/div>\n<\/div>\n<!-- GITO_PUB_POST end flex-container -->\n","protected":false},"excerpt":{"rendered":"<p>While virtual reality can facilitate hands-on learning, its development faces barriers, including high costs and time demands and scalability challenges. This article presents two case studies that illustrate strategies for overcoming such barriers when training the next generation of skilled workers in environmental technologies. By examining approaches for streamlining development and increasing content relevance and scalability, we highlight lessons learned for future practice. We conclude by envisioning a future in which educational institutions can flexibly and cost-effectively prototype virtual reality in learning contexts, ensuring alignment with curricular goals and learners\u2019 needs.<\/p>\n","protected":false},"featured_media":113795,"menu_order":0,"template":"","categories":[79167,79168,79298],"tags":[80149,80100,85880,79627,80127,85892,69240,75055,69472,85677],"product_cat":[79304],"topic":[67838,79333],"technology":[67717,68059,68434],"knowhow":[],"industry":[79494],"writer":[85725],"content-type":[83932],"potential":[67726],"solution":[],"glossary":[],"class_list":["post-113984","article","type-article","status-publish","has-post-thumbnail","category-design-en","category-translate-en","category-typeset","tag-co-creation-en","tag-digital-twin-en","tag-immersive-education","tag-industrie-4-0-en","tag-industry-4-0-en","tag-no-code-virtual-reality-design-2","tag-rapid-prototyping","tag-vocational-education","tag-vr","tag-xr","product_cat-articles","topic-digital-twin","topic-process-optimization","technology-simulation-en","technology-training","technology-virtual-reality-en","industry-manufacturing-en","writer-alexander-kulik","content-type-article","potential-training","product","first","instock","downloadable","virtual","sold-individually","taxable","purchasable","product-type-article"],"uagb_featured_image_src":{"full":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio.webp",1400,788,false],"thumbnail":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-150x150.webp",150,150,true],"medium":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-666x375.webp",666,375,true],"medium_large":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-768x432.webp",768,432,true],"large":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-1024x576.webp",1020,574,true],"front-page-entry":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-1032x320.webp",1032,320,true],"post-entry":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-764x376.webp",764,376,true],"post-teaser":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-392x320.webp",392,320,true],"post-teaser-mobile":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-608x496.webp",608,496,true],"post-custom-size":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-640x325.webp",640,325,true],"whitepaper-teaser":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-274x376.webp",274,376,true],"card-big":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-514x292.webp",514,292,true],"card-portrait":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-320x440.webp",320,440,true],"card-big-company":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-514x289.webp",514,289,true],"gp-listing":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-196x180.webp",196,180,true],"1536x1536":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio.webp",1400,788,false],"2048x2048":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio.webp",1400,788,false],"woocommerce_thumbnail":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-510x510.webp",510,510,true],"woocommerce_single":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-510x287.webp",510,287,true],"woocommerce_gallery_thumbnail":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-100x100.webp",100,100,true],"dgwt-wcas-product-suggestion":["https:\/\/industry-science.com\/wp-content\/uploads\/2026\/05\/Kanatouri_AdobeStock_1191719948_DC-Studio-64x36.webp",64,36,true]},"uagb_author_info":{"display_name":"Florian Goldmann","author_link":"https:\/\/industry-science.com\/en\/author\/"},"uagb_comment_info":0,"uagb_excerpt":"While virtual reality can facilitate hands-on learning, its development faces barriers, including high costs and time demands and scalability challenges. This article presents two case studies that illustrate strategies for overcoming such barriers when training the next generation of skilled workers in environmental technologies. By examining approaches for streamlining development and increasing content relevance and&hellip;","_links":{"self":[{"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/article\/113984","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/article"}],"about":[{"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/types\/article"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/media\/113795"}],"wp:attachment":[{"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/media?parent=113984"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/categories?post=113984"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/tags?post=113984"},{"taxonomy":"product_cat","embeddable":true,"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/product_cat?post=113984"},{"taxonomy":"topic","embeddable":true,"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/topic?post=113984"},{"taxonomy":"technology","embeddable":true,"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/technology?post=113984"},{"taxonomy":"knowhow","embeddable":true,"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/knowhow?post=113984"},{"taxonomy":"industry","embeddable":true,"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/industry?post=113984"},{"taxonomy":"writer","embeddable":true,"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/writer?post=113984"},{"taxonomy":"content-type","embeddable":true,"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/content-type?post=113984"},{"taxonomy":"potential","embeddable":true,"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/potential?post=113984"},{"taxonomy":"solution","embeddable":true,"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/solution?post=113984"},{"taxonomy":"glossary","embeddable":true,"href":"https:\/\/industry-science.com\/en\/wp-json\/wp\/v2\/glossary?post=113984"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}